What happens if i help elder mcnamara




















The filters are only accessible via the caves because debris blocks the doorway to the room they are located in through the door that says "key required," with a terminal next to it, one must first acquire the keycard located below.

Firstly, navigate towards the 4th Level - Common Areas. Head into the upper atrium and drop down to the level below. From here, go through the door labeled "Quarters. Be wary of the corridor, as there are several spore carrier savages. A Vault 22 cave door keycard is in the first room on the left the one with a baby carriage and crib with a couple of spore carrier savages. Look on the shelves to the right of the room. The keycard is on the second shelf from the bottom.

When the keycard has been obtained, head back up to 3rd Level - Food Production and enter the room with a terminal and the cave door the door cannot be lockpicked and requires the keycard. Use the terminal on the left to unlock the door. Upon entering the cave, take the first right and head up that path. There will eventually be a wooden door labeled Oxygen Recycling ; enter this door. The 6 HEPA 20 cartridge filters can be located in a locker here.

Finally, go back into the cave and retrace the Courier's steps to go back to the first level "Entrance Hall," and proceed to the vault exit. Alternatively, take the elevator down to Pest Control, turn left up to the stairs to a door to Food Production. The Courier will find themself in some caves. Go up the slope taking the first right, following this until the door to Oxygen Recycling. Upon entering the vault via the control panel next to the door labeled "Vault 3 recreation center," in the South Vegas ruins, the Courier will encounter a Fiend who asks their business inside the vault:.

One will find the differential pressure controller in a locker underwater in the flooded section of the lower level. Therefore, having the rebreather from the Boomers quest Volare! Upon entering the Vault, proceed forward and past the door next to the terminal.

Turn east in the next room, and then right and down the stairs. Walk past the closed doors and head down another set of stairs. Once at the bottom, head straight north and down some more stairs to reach the door to the living quarters section. Continue down two flights of stairs until reaching the central room with the giant rats and mantises. Take the western door with the "Admin" sign above it.

Follow the hallway to the end and turn right at the sign reading "overseer's office. Follow down the stairs and the hallway. Immediately before the overseer's office, take a right turn into a long hallway.

Upon reaching the "utility sign", turn right and straigh ahead until reached the stairs leading underwater. Submerge and turn left, then enter the first room on the right side. The wanted item can be found in the locker to the right side. Once all three items have been obtained, return to Hidden Valley and tell Lorenzo. He will tell the Courier to return to Elder McNamara. They will receive XP and a Brotherhood safehouse key in return. Upon re-entering the Hidden Valley bunker the Courier will have access to a special footlocker by the entrance that re-stocks energy weapon ammunition every time one re-enters the room A Brotherhood scribe will speak to the Courier and tell them, causing a box to appear there.

Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout Atomic Shop Apparel Bundles C. Emotes Icons Photomode S. Skins Styles Utility. Allies Creatures and robots Factions Vendors. Ammunition Apparel and armor C. Administrators Account management Discord Vault Academy. Administration policy Article layout Canon guidelines Content policy Discussions forum Reference formatting User conduct.

Citation project Speculation removal Suggested merge and splits Template headquarters Template overview. Explore Wikis Community Central. Register Don't have an account? Still in the Dark. View source. History Talk My policy towards trespassers has not been PC Playstation 3 Xbox There is a game-breaking bug where, after talking to Elder McNamara to complete the quest, your HUD disappears and you are unable to do anything but go switch third-person or first-person, sneaking and turn around.

PC PC users can use the console command enableplayercontrols. PC Playstation 3 Xbox Sometimes Ranger Dobson will spawn away from the bunker, in the middle of the desert to the North, the marker will still have lead to his position though, so this has no effect on the quest. The effect will be that Hardin will say he'll be busy a few days taking down the elder , and the Elder will say he must prepare his defense.

Neither will ever change from this state, no matter how long you wait. Or if you didn't enter with Veronica's help: resetquest d79d , setstage d79d 2 , setstage d79d 10 , setstage d79d 15 , setstage d79d 20 Then either immediately give the tapes to Hardin and tell him about the second part of the chain, at which point the quest should complete, or never give him the tapes and finish the Elder McNamara's quest line.

PC Siding with Hardin and repairing the filtration system will break the quest, since they will both only tell the player to come back later for the rest of the game. More topics from this board Is there a developers area with all items like in fallout 3? General 3 Answers Is there a companion for a legion player? Side Quest 5 Answers What are the benefits for siding with each faction? General 9 Answers. Ask A Question.

Browse More Questions. Keep me logged in on this device. Forgot your username or password? So far has been so good, but now I've come to an impasse I could use some advice on. I want the Brotherhood of Steel to be one of my allies. If I choose Hardin, I'm unable to mend their relations to the NCR, but this isn't really a problem considering I don't want them around anyway. However, if I do choose him, will I be able to gain their support during the final battle if I'm just Accepted and haven't actually joined them?

I ask because if I do want to, my test is to kill the Van Graffs. I don't want to do this since I've already helped them and killing them would decrease my rep in Freeside, which I don't want either. User Info: Bat Bat 9 years ago 4 Actually, killing the Van Graffs does not lower your Freeside reputation or karma, neither does stealing from them. User Info: cheeco88 cheeco88 Topic Creator 9 years ago 5 Oh fo-rizzle?

User Info: jonas66 jonas66 9 years ago 7 "If Hardin was in charge, this would change and the BoS would be making themselves known and feared once again, meaning others wouldn't think twice before exterminating them. User Info: Bat Bat 9 years ago 8 A easy way to kill the Van Graffs is, if you haven't done Birds of a Feather, start it, and let the guy with the revolver in. User Info: red red 9 years ago 9 cheeco88 posted User Info: AquamanOS AquamanOS 9 years ago 10 Neither of them is really going to help the Brotherhood in the end, which would require more drastic change and oh I don't know perhaps not marking everyone with advanced tech an enemy.

Lost my health bonus from Thought You Died. Compsognathus M. Administrators Account management Discord Vault Academy. Administration policy Article layout Canon guidelines Content policy Discussions forum Reference formatting User conduct. Citation project Speculation removal Suggested merge and splits Template headquarters Template overview. Explore Wikis Community Central. Register Don't have an account? Nolan McNamara. View source. History Talk Going to wipe the slate clean.

Kimball, the Republic Hardin, McNamara, my "brothers. Major characters in Fallout: New Vegas. Major factions. Hidden Valley bunker. Brotherhood of Steel. Membership and hierarchy.

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