Why does the jockey laugh




















Not Just mania! I know it may not be important, but people keep on saying it and it sounds stupid. Someone must fix it. Hysterical is right. Watch Left For Speed 2. This could very well be fake. But man, if it is, that'll be a huge embarrassment The info came from destructoid and they are known for their valid sources! It doesn't sound all that believable to me I mean, Valve wants to keep some realism in the game By zombie apocalypse standards, that is , and if they scrapped the idea of an invisible Infected, it doesn't seem believable to me that they'll make one that actually controls the player.

Not to mention it doesn't look like it'll be amongst the ranks of The Tank or The Witch to have a name that doesn't end in -er. Of course, it could be true and I'd have to eat my words, but if I don't hear it directly from Valve, or if I don't see any footage or photos, I'm not believing it. The jokey is real it even drove me away from my temates for so long he incapacitated me.

Strong I. Actually, four more hourse till PAX starts. WarndenerNL something completely different:is it just me or do I see that you can carry an xe around and still use your gun? Better pic, guys. Why did valve have to name him the jockey i mean don't get me wrong it's a great name because it makes sense that a small infected that rides people be called the jockey, it's just disappointing to see the ER chain broken.

The er thing doesn't matter it is just a silable. And the name Jockey makes sence since jockey is a word for horse rider. Zombie killer Seeing as these posts aren't signed, nor are they part of the earlier discussion, I'd like to put iny my very-probably-late two cents: I still favor the name "Humper". This thing Looks like a Heavy from Team Fortress 2 thats been infected Captain TattyBoJangles Care to talk?

It seems, from some videos of Dark Carnival that when you are grabbed by the Jockey you get a message saying "Keep moving. Resist the Jockey! That just takes the fun out of the game, cause people will be lax about it if they know it's a Jockey, so they will kill other zombies first, then "Resist" the Jockey. I don't think it's getting the Jockey of but rather make sure you don't go to far from the group. Of course it works only a little bit but you know what they say: Every bit helps. I think the resist the jockey message means you can resist its guide, meaning if it tries to guide you into fire, you can kinda resist and go the opposite way.

This is the best of the best! It may be ugly but its god damn cool! Welcome to jokey airlines. Jockey Laugh Zombie killer I hope you can turn around quickly so you can make teamates who were trying to shoot you shoot their friend in the face.

The smoker is still my fav infected, but out of all the new l4d2 infected, the jockey is my fav. His theme song reminds me of dracula or something and somehow still fits a midget that jumps on your head, punches you in the face, and drives you into death.

I don't know if I'm the only one that noticed, but the Jockey is a lot like a headcrab. Small, annoying, and humps your head. He also turns you into a kind of 'zombie,' since you're not in control of your actions anymore.

I know it's silly, but it just seemed weird to me. Yer still able to control the survivor, a bit, his movements, and this is extremely hard. Anyway he looks like hc alot. Yeah, yeah Like a crazed fun house. Just another observation. In the footage I've seen, it looks like the jockey is unable to ride survivors that he downs, which would make sense because they would need to be able to walk while incapacitated.

Yes, and this is stated on the page. This thing'll be kick ass. Theres some things that need attending on the trivia, i think its the last three. Hurray your smart heres your cookie! I play on normal. For me, the Jockey always steers into a horde if a Witch or Spitter isn't around. Either someone knocks him off of me immediately or they don't catch me fast enough. Rather than attracting a horde, I think he's attracted to a horde.

You just don't notice since you're too concentrated on trying to resist him. On average, if he isn't knocked off me within 3 seconds, I get swarmed and incap'd very quickly. Then again, Jockeys never seem to appear alone. At least one other SI, Horde, or a large group of idles appear with him.

If you've noticed. The jockey makes a loud laughing sound that attracts all infected in the area that's why the'res always zombies attacking you. There is no way a normal human standing 6 feet could have shrunk to the size of a monkey in the state of mutation. It has to be a dwarf.

Is anyone gonna mention that in the article? Seriously, at first I thought it was a mutant monkey until I saw it's humanish face. We need to mention the origins of various zombies on this site!! Also, if you look at the picture of him riding Rochelle What do I feel dirty saying that? In terms of comparing his torso to Rochelle's.

Jockeys are midgets in the first place usually, why would there be a 6 foot jockey? I've heard he was a paralyzed person in a wheelchair, that could explain why his legs are shriveled and short, and his arms are more prominent.

And since the virus would have restored the function of his spinal cord very suddenly and violently, that also explains his hunched back. And I don't care if you're a zombie, I'm sure anyone who's been paralyzed their whole life would be pretty ecstatic at being able to walk again all of a sudden. Maybe that's why he is always manically laughing?

And that was by me. Forgot to log in last time. Betulas34 , June 13, UTC. Or is the Jockey's concept art terrifying?

More so than the original Spitter. Where did that artwork come from? He has no pants on! It says to "move" to resist him, but every time I tried to move it did nothing. I'm pretty sure you have to turn to resist him. Diachronos , November 26, UTC. I'm not usually able to turn with him on me. I consistently jam the joystick in the opposite direction he's trying to take me.

It helped me avoid a witch for a good 5 seconds until the bots finally rescued me. See if that works. I have never heard a baboon sound like that, despite hours of national geographic channel and discovery channel specials on the things. He sounds like he's imitating a horse sound, which makes a lot more sense than a baboon. Where did the baboon thing come from?? It came from peeps who don't actually study primates.

But only slightly. He sounds like a man fresh out of an Asylum! It sounds like a guy driven batshit by the infection! I find the Jockey's name to be related to horse Jockey's. He is the horse rider and you are his horse, the "vest" he wears supports my theory. He was probably in a mental asylum and started running into walls and doors. According to Valve commentary, the mutations are the cause of the Jockey's mania, causing the Jockey to laugh.

The arms, however, stick out straight, and sport a coat of what appears to be blood. The hands are always twitching and shaking the right one twitching notably more often than the left , and he doesn't stop laughing until death. When there is a Jockey on the back of a Survivor, the Survivor can still move to resist the Jockey's influence over them, though this only has a slight resistance and will merely slow the Survivor to a slow walk.

Also, against what is commonly believed, moving in the same direction as the Jockey will not make it steer you any faster, even though, theoretically, it should. The Jockey is a Special Infected that has animal-like characteristics. He can use his ropey frame to jump long distances at a time, and about feet when leaping upward. Though he can not jump as far as the Hunter , he does not have to crouch to charge up the ability.

When the Jockey lands on a Survivor's head, he grabs onto them and claws at the Survivor with his free hand while leaning in a direction to cause the Survivor to stumble.

The clawing does not do as much damage as the Hunter does dealing only 1 damage at Easy difficulty, 4 damage on Normal. Some players may have noticed that this does not always require leaping, as sometimes just landing on them from a higher area will cause him to grab on. The player can try to steer in a better direction, but can't outright resist where the Jockey drives them. When a player is incapacitated, the Jockey leaps off of the Survivor.

When a Jockey successfully incapacitates someone and jumps off, it will take approximately 30 seconds before he can jump onto another Survivor.

However, if the Jockey was knocked off, the recharge-rate will be considerably shorter — around 7 seconds. Jumping up and not successfully landing on a Survivor will enable an almost instant recharge for another attempt. In Versus , the Jockey does 4 damage per claw and can claw once every second, and 4 damage per second while riding on Survivors with no damage delay, meaning the Survivor will start taking damage the moment a Jockey lands on them.

While riding a Survivor, the Jockey is able to steer Survivors away from a group or off a ledge. The Shantytown. Return to Town. The Bridge. While the design of the Jockey was being worked on, an Infected wearing horse jockey satins was used as a placeholder. This was later changed to his current look at an unknown point.

Also, concept art shows the Jockey as being gray-skinned, much larger and more ape-like, as well as being completely naked.

Another shows him without a large amount of muscle mass around his neck and upper back, as well as being much more skeletal. An early version of the Jockey's attack had the Survivor stay in first person with the Jockey's hands obscuring the screen. The Jockey was supposed to be the first Special Infected with the ability to dismount his targets after mounting or ensnaring them at his own will.

However, this trait never appeared in the final version of the game. See image archive for more images…. Left 4 Dead Wiki Explore. The Survivors. Coach Ellis Nick Rochelle. The Infected. Explore Wikis Community Central. Register Don't have an account? The Jockey.



0コメント

  • 1000 / 1000